Deno Blog
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Deno BlogLanguagesDeno is joining Cloudflare Putting ourselves in the best place to build the future of the web

Deno BlogLanguagesDeno 2.9 `deno desktop` for building native desktop apps from web tech, first-class migration from npm/pnpm/yarn/Bun, CSS module imports, snapshot and parameterized testing, smaller `deno compile --bundle`…

Deno BlogLanguagesDeno 2.8 `import defer`, six new subcommands (`deno transpile`, `deno pack`, `deno bump-version`, `deno ci`, `deno why`, `deno audit fix`), network debugging in Chrome DevTools, framework-aware `deno…

Deno BlogLanguagesClaw Patrol: an open-source security firewall for agents Why we needed an agent firewall that speaks more than HTTP.

Deno BlogLanguagesFresh 2.3: Zero JS by default, View Transitions, and Temporal support Fresh 2.3 ships true zero-JS pages, View Transitions, CSP nonce support, IP filtering, and Temporal API support in islands.

Deno BlogLanguagesDeno 2.7: Temporal API, Windows ARM, and npm overrides Deno 2.7 stabilizes the Temporal API, adds Windows on ARM builds, npm overrides in package.json, brotli compression streams, self-extracting compiled binaries, deno create, and dozens of Node.js…

Deno BlogLanguagesBuild a dinosaur runner game with Deno, pt. 6 Add structured logging, distributed traces, and game analytics to your Deno game and learn how to use Deno Deploy's built-in logs, traces, and metrics dashboards.

Deno BlogLanguagesBuild a dinosaur runner game with Deno, pt. 5 Capture player identities, add a customization modal, and persist those preferences via Oak + PostgreSQL.

Deno BlogLanguagesDeno Deploy is Generally Available Deno Deploy is now generally available, plus some highlights of new features and tools.

Deno BlogLanguagesIntroducing Deno Sandbox Instant Linux microVMs with defense-in-depth security for running untrusted code.

Deno BlogLanguagesBuild a dinosaur runner game with Deno, pt. 4 Building a leaderboard with database integration for our example browser-based game.

Deno BlogLanguagesBuild a dinosaur runner game with Deno, pt. 3 Adding obstacles, collision detection and game mechanics to our example browser-based game.

Deno BlogLanguagesBuild a dinosaur runner game with Deno, pt. 2 This series of posts will guide you through building a simple game using Deno. This post sets up the game loop, user controls and basic game physics.

Deno BlogLanguagesReact / Next.js Denial-of-Service Vulnerability: Deno Deploy users protected A high severity Denial-of-Service (DoS) vulnerability has been found in React Server Components and Next.js. Deno has implemented mitigations in Deno Deploy.

Deno BlogLanguagesDeno 2.6: dx is the new npx This release includes `dx` for running package binaries, more granular permissions, source phase imports, faster type checking with `tsgo`, native source maps, `deno audit`, and much more.

Deno BlogLanguagesBuild a dinosaur runner game with Deno, pt. 1 This series of posts will guide you through building a simple game using Deno. Each post corresponds to a stage in the development process, gradually introducing new features and concepts.

Deno BlogLanguagesReact Server Functions / Next.js Vulnerability: Deno Deploy users protected A critical Remote Code Execution (RCE) vulnerability has been found in React Server Functions and Next.js. Deno has implemented mitigations in Deno Deploy.
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